
About xCoffeeMan
Hey, I am xCoffeeMan — an indie game developer building small projects out of pure passion.
By day I work as a sales associate, which means game development happens in the margins: late nights, early mornings, and weekends fueled by way too much coffee. Every project I ship is built around that constraint, so I focus on tight scopes, interesting mechanics, and games that actually get finished rather than sitting in a folder forever.
Right now I am sharpening my skills in Unity, diving into multiplayer systems, and learning how to build experiences that feel polished even at a small scale. I am not trying to build the next AAA title. I want to make games that are fun, a little weird, and worth the five to thirty minutes you spend with them.
This is a side passion, not a business. That means I build what interests me, experiment without a roadmap, and release when something feels ready. No crunch, no investors, just a developer figuring things out one build at a time.
If you play anything I make, feedback is always welcome. I read everything.